Course Level
Bachelor Degree (Pass)
CRICOS
088393F
Bachelor of Games and Interactivity / Bachelor of Computer Science
The Bachelor of Games and Interactivity/Bachelor of Computer Science will give you a broad knowledge of game design, combined with the computer science skills required to develop games and interactive applications. Prepare to develop and playtest games in a studio environment while you collaborate with others and develop expertise in software development and computer science.
Campus | Duration | Fees | ATAR |
|---|---|---|---|
Hawthorn | Full-time - 4 years | $38,148 | 70 |
Structure
Successful completion of the Bachelor of Games and Interactivity/ Bachelor of Computer Science requires students to complete units of study to the value of 400 credit points. All units of study are valued at 12.5 credit points unless otherwise stated.
Entry requirements
- Successful completion of one of the following: The Victorian Certificate of Education (VCE) or its equivalent, such as an interstate or international Year 12 qualification
- Completion or partial completion of an approved tertiary qualification (including Diplomas, Advanced Diplomas, Associate Degrees and Degrees).
Recognition
Recognition of Prior Learning (RPL) allows students to gain credit (advanced standing) towards their course in recognition of skills and knowledge gained through work experience, life experience and/or formal training. Applicants are assessed on a case-by-case basis.
Study Pathways
Pathways allow students to progress from one qualification to another where the first course is recognised as an entry requirement and/or provides advanced standing to the second. Credit is granted in recognition of previous study and/or experience and allows students to gain advanced standing towards their course. Applicants are assessed on a case-by-case basis.
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