Course Level
Bachelor Degree (Pass)
CRICOS
108355J
Bachelor of Games and Interactivity/ Bachelor of Applied Innovation
With our Bachelor of Games and Interactivity/ Bachelor of Applied Innovation youll learn about how gaming, interactive play and constant innovation are embedded in our culture and technology. Youll collaborate in small and large groups designing, developing and playtesting games in a studio environment - all leading toward the development of an original game in your final year.
Campus | Duration | Fees | ATAR |
---|---|---|---|
Hawthorn | Full-time - 4 years | $52,612 | 65 |
Structure
Successful completion of the Bachelor of Games and Interactivity/ Bachelor of Applied Innovation requires students to complete units of study to the value of 400 credit points. All units of study are valued at 12.5 credit points unless otherwise stated.
Subjects
- Games and Interactivity
- Applied Innovation
Entry requirements
- Successful completion of one of the following: the Victorian Certificate of Education (VCE) or its equivalent, such as an interstate or international Year 12 qualification
- completion or partial completion of an approved tertiary qualification (including Certificates IV (completed), Diplomas, Advanced Diplomas, Associate Degrees and Degrees). Applicants without a formal qualification may be considered for entry upon completion of the STAT test. Course prerequisites: VCE Units 3 and 4 a minimum study score of 25 in any English (except EAL) or 30 in English as an Additional Language (EAL) or equivalent.
Study Pathways
Pathways allow students to progress from one qualification to another where the first course is recognised as an entry requirement and/or provides advanced standing to the second. Credit is granted in recognition of previous study and/or experience and allows students to gain advanced standing towards their course. Applicants are assessed on a case-by-case basis. Learn more about credit.
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