Bachelor of Animation/ Bachelor of Applied Innovation
Swinburne University of Technology
Type of institution: University/Higher Education Institution
Level: Undergraduate
CRICOS: 00111D
Bring stories and characters to life with a Bachelor of Animation / Bachelor of Applied Innovation. Grasp animations rich history, learn narrative structures and develop techniques for film, TV and games. Get hands-on experience in 2D, 3D and stop-motion animation while you learn how to solve real-world creative problems. Hone strategic thinking skills and become unstoppable in the innovative world of animation.
Structure
Successful completion of the Bachelor of Animation/ Bachelor of Applied Innovation requires students to complete units of study to the value of 400 credit points. All units of study are valued at 12.5 credit points unless otherwise stated.
Subjects
- Animation
- Applied Innovation
Standard entry requirements
- Successful completion of one of the following
- The Victorian Certificate of Education (VCE) or its equivalent, such as an interstate or international Year 12 qualification
- Completion or partial completion of an approved tertiary qualification (including Certificates IV (completed), Diplomas, Advanced Diplomas, Associate Degrees and Degrees)
- Applicants without a formal qualification may be considered for entry upon completion of the STAT test.
Study pathways
Pathways allow students to progress from one qualification to another where the first course is recognised as an entry requirement and/or provides advanced standing to the second. Credit is granted in recognition of previous study and/or experience and allows students to gain advanced standing towards their course. Applicants are assessed on a case-by-case basis.
Study information
Campus | Fees | Entry | Mid year intake | Attendance |
---|---|---|---|---|
Hawthorn | International: $175,040 |
| No |
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